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Oid starcraft ii
Oid starcraft ii






oid starcraft ii

Starting in the bottom left is HerO with Oz in the bottom right. Without a Mothership Core or a viable army, the GG is given and Oz wins at 14:30. Knocking on HerO's front door now is a massive force of Stalkers and 4 Immortals. HerO tries to push into Oz's base by bluffing with a hallucinated Warp Prism to distract his units away from the natural, but Oz knows better and disregards it to defend his natural from the impending push of Stalkers and Sentries.ĭefending the continued pushes perfectly, Oz lays down both of his Photon Overcharges on the Nexus' and pushes HerO's units away, and harasses him towards his own base. Oz takes the early expansion at 5:00 with HerO still on a single base. The match begins with identical builds with both players opening up with a Zealot.

oid starcraft ii

We start with HerO in the bottom left and Oz in the top right. Pushing quickly, HerO takes advantage of the low army count of Oz and takes the game at 19:20 for a quick 1-0. Prepping his army, HerO begins to create more Stalkers and Immortals but also includes Archons into the mix to counter the Void Rays as he spots two more Stargates being thrown down.Īt 17:45 HerO's Immortals do a great job at hammering away at Oz's army while his Void Rays are picked off by opposing Stalkers (HerO) after being caught out of position. Evening the game once again and allows himself to expand.Īt a key point in the game, (13:00) Hero scouts Oz's Stargate and picks it off quickly to delay the imminent V oid rays. While HerO is distracted at Oz's ramp, Oz counters with a Warp Prism drop of 1 Immortal and 6 Zealots.

oid starcraft ii

Game One, Akilon Wastes!Įarly on in game one, HerO viciously takes out the natural of Oz and holds his stalkers on the lower end of his ramp to prevent the expand once again. To kick things off, our first map is Akilon Wastes! Positioned in your top left corner is Oz, with HerO on the bottom right.








Oid starcraft ii